Navigation
Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusNode
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNode.h |
Include | #include "OptimusNode.h" |
Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusNode.cpp |
FString GetNodePath() const
Remarks
Returns the absolute path of the node. This can be passed to this graph collection root's IOptimusPathResolver interface to resolve to a node object. The absolute path of this node, rooted within the deformer.