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Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusNode > AddPinDirect
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNode.h |
Include | #include "OptimusNode.h" |
Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusNode.cpp |
UOptimusNodePin * AddPinDirect
(
FName InName,
EOptimusNodePinDirection InDirection,
const FOptimusDataDomain & InDataDomain,
FOptimusDataTypeRef InDataType,
UOptimusNodePin * InBeforePin,
UOptimusNodePin * InParentPin
)
Remarks
Create a pin and add it to the node in the location specified.