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API > API/Plugins > API/Plugins/OptimusCore > API/Plugins/OptimusCore/UOptimusNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UOptimusNodePin * AddPin
(
const FOptimusParameterBinding& InBinding, |
Add a new pin based on a parameter binding definition. Only allowed for top-level pins. | OptimusNode.h | |
UOptimusNodePin * AddPin
(
FName InName, |
OptimusNode.h |
AddPin(const FOptimusParameterBinding &, EOptimusNodePinDirection, UOptimusNodePin *)
Description
Add a new pin based on a parameter binding definition. Only allowed for top-level pins.
| Name | AddPin |
| Type | function |
| Header File | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNode.h |
| Include Path | #include "OptimusNode.h" |
| Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusNode.cpp |
UOptimusNodePin * AddPin
(
const FOptimusParameterBinding & InBinding,
EOptimusNodePinDirection InDirection,
UOptimusNodePin * InBeforePin
)
AddPin(FName, EOptimusNodePinDirection, const FOptimusDataDomain &, FOptimusDataTypeRef, UOptimusNodePin , UOptimusNodePin )
| Name | AddPin |
| Type | function |
| Header File | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusNode.h |
| Include Path | #include "OptimusNode.h" |
| Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusNode.cpp |
UOptimusNodePin * AddPin
(
FName InName,
EOptimusNodePinDirection InDirection,
const FOptimusDataDomain & InDataDomain,
FOptimusDataTypeRef InDataType,
UOptimusNodePin * InBeforePin,
UOptimusNodePin * InGroupingPin
)