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Unreal Engine C++ API Reference > Plugins > OptimusCore
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UOptimusNodeGraph
- UOptimusNodeSubGraph
- UOptimusFunctionNodeGraph
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusFunctionNodeGraph.h |
Include | #include "OptimusFunctionNodeGraph.h" |
Syntax
UCLASS ()
class UOptimusFunctionNodeGraph : public UOptimusNodeSubGraph
Variables
Type | Name | Description | |
---|---|---|---|
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FName | AccessSpecifier | |
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FName | Category | The category of the node based of of this graph for listing purposes |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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TArray< FName > | ||
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FOptimusFunctionNodeGraphHeader | GetHeader () |
|
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FString | GetNodeName () |
The name to give the node based off of this graph |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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bool | CanEditChange
(
const FProperty* InProperty |
UObject override. |
Constants
Name | Description |
---|---|
AccessSpecifierPrivateName | |
AccessSpecifierPublicName |