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Unreal Engine C++ API Reference > Plugins > OptimusCore > UOptimusDeformer
References
Module | OptimusCore |
Header | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Public/OptimusDeformer.h |
Include | #include "OptimusDeformer.h" |
Source | /Engine/Plugins/Animation/DeformerGraph/Source/OptimusCore/Private/OptimusDeformer.cpp |
void PostRename
(
UObject * OldOuter,
const FName OldName
)
Remarks
Whenever the asset is renamed/moved, generated classes parented to the old package are not moved to the new package automatically (see FAssetRenameManager), so we have to manually perform the move/rename, to avoid invalid reference to the old package