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API > API/Plugins > API/Plugins/OperatorStackEditor
Object version of item
| Name | FOperatorStackEditorObjectItem |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/OperatorStack/Source/OperatorStack/Public/Items/OperatorStackEditorObjectItem.h |
| Include Path | #include "Items/OperatorStackEditorObjectItem.h" |
Syntax
struct FOperatorStackEditorObjectItem : public FOperatorStackEditorItem
Inheritance Hierarchy
- FOperatorStackEditorItem → FOperatorStackEditorObjectItem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOperatorStackEditorObjectItem
(
InValueType* InItem |
Items/OperatorStackEditorObjectItem.h |
Functions
Public
Overridden from FOperatorStackEditorItem
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual uint32 GetHash() |
Override in child to be able to compare item | Items/OperatorStackEditorObjectItem.h | |
virtual uint32 GetValueCount() |
Get the amount of value stored within this item | Items/OperatorStackEditorObjectItem.h | |
virtual void * GetValuePtr
(
uint32 InIndex |
Get raw ptr to value, prefer using Get<>() instead | Items/OperatorStackEditorObjectItem.h | |
virtual bool HasValue
(
uint32 InIndex |
Checks if this item has a value and that it is usable | Items/OperatorStackEditorObjectItem.h |