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API > API/Plugins > API/Plugins/OpenColorIO
Resources needed by the FOpenColorIORendering pass function.
| Name | FOpenColorIORenderPassResources |
| Type | struct |
| Header File | /Engine/Plugins/Compositing/OpenColorIO/Source/OpenColorIO/Public/OpenColorIORendering.h |
| Include Path | #include "OpenColorIORendering.h" |
Syntax
struct FOpenColorIORenderPassResources
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ShaderResource | FOpenColorIOTransformResource * | Color transform pass (generated) shader. | OpenColorIORendering.h | |
| TextureResources | TArray< TWeakObjectPtr< UTexture > > | Collection of LUT textures needed by the shader. | OpenColorIORendering.h | |
| TransformName | FString | Color transform string description. | OpenColorIORendering.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Resources are valid when the shader resource is not null. | OpenColorIORendering.h |