Navigation
API > API/Plugins > API/Plugins/OnlineSubsystem
Unique net id wrapper for a string
| Name | FUniqueNetIdString |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineSubsystem/Source/Public/OnlineSubsystemTypes.h |
| Include Path | #include "OnlineSubsystemTypes.h" |
Syntax
class FUniqueNetIdString : public FUniqueNetId
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FUniqueNetId → FUniqueNetIdString
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUniqueNetIdString
(
const FUniqueNetId& Src |
Constructs this object with the string value of the specified net id | OnlineSubsystemTypes.h | |
FUniqueNetIdString
(
FString&& InUniqueNetId |
Constructs this object with the specified net id | OnlineSubsystemTypes.h | |
FUniqueNetIdString
(
const FString& InUniqueNetId |
Constructs this object with the specified net id | OnlineSubsystemTypes.h | |
| OnlineSubsystemTypes.h | |||
FUniqueNetIdString
(
FString&& InUniqueNetId, |
OnlineSubsystemTypes.h | ||
FUniqueNetIdString
(
const FString& InUniqueNetId, |
Don.eubanks - Including a constructor that allows for type passing to make transitioning easier, if we determine we want to abstract-ify this class, this constructor will be removed | OnlineSubsystemTypes.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FUniqueNetIdString() |
OnlineSubsystemTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Type | FName | OnlineSubsystemTypes.h | ||
| UniqueNetIdStr | FString | Holds the net id for a player | OnlineSubsystemTypes.h |
Functions
Public
Overridden from FUniqueNetId
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const uint8 * GetBytes() |
OnlineSubsystemTypes.h | ||
virtual int32 GetSize() |
OnlineSubsystemTypes.h | ||
virtual FName GetType() |
OnlineSubsystemTypes.h | ||
virtual uint32 GetTypeHash() |
OnlineSubsystemTypes.h | ||
virtual bool IsValid() |
OnlineSubsystemTypes.h | ||
virtual FString ToDebugString() |
OnlineSubsystemTypes.h | ||
virtual FString ToString() |
OnlineSubsystemTypes.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| OnlineSubsystemTypes.h | |||
| OnlineSubsystemTypes.h | |||
static FUniqueNetIdStringRef & EmptyId() |
OnlineSubsystemTypes.h |