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API > API/Plugins > API/Plugins/OnlineSubsystem
Data needed to construct a team
| Name | FGameMatchTeam |
| Type | struct |
| Header File | /Engine/Plugins/Online/OnlineSubsystem/Source/Public/Interfaces/OnlineGameMatchesInterface.h |
| Include Path | #include "Interfaces/OnlineGameMatchesInterface.h" |
Syntax
struct FGameMatchTeam
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| TeamId | FString | Id of the team | Interfaces/OnlineGameMatchesInterface.h | |
| TeamMemberIds | TArray< FUniqueNetIdRef > | Members belonging to the team | Interfaces/OnlineGameMatchesInterface.h | |
| TeamName | FString | Name of the team | Interfaces/OnlineGameMatchesInterface.h |