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API > API/Plugins > API/Plugins/OnlineServicesCommon
| Name | FPresenceCommon |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineServices/Source/OnlineServicesCommon/Public/Online/PresenceCommon.h |
| Include Path | #include "Online/PresenceCommon.h" |
Syntax
class FPresenceCommon : public UE::Online::TOnlineComponent< IPresence >
Inheritance Hierarchy
- ComponentType → TOnlineComponent → FPresenceCommon
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPresenceCommon
(
FOnlineServicesCommon& InServices |
Online/PresenceCommon.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | IPresence | Online/PresenceCommon.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TOnlineAsyncOpHandle< FBatchQueryPresence > BatchQueryPresence
(
FBatchQueryPresence::Params&& Params |
Online/PresenceCommon.h | ||
virtual TOnlineResult< FGetCachedPresence > GetCachedPresence
(
FGetCachedPresence::Params&& Params |
Online/PresenceCommon.h | ||
virtual TOnlineEvent< void(const FPresenceUpdated &)> OnPresenceUpdated() |
Online/PresenceCommon.h | ||
virtual TOnlineAsyncOpHandle< FPartialUpdatePresence > PartialUpdatePresence
(
FPartialUpdatePresence::Params&& Params |
Online/PresenceCommon.h | ||
virtual TOnlineAsyncOpHandle< FQueryPresence > QueryPresence
(
FQueryPresence::Params&& Params |
IPresence. | Online/PresenceCommon.h | |
virtual TOnlineAsyncOpHandle< FUpdatePresence > UpdatePresence
(
FUpdatePresence::Params&& Params |
Online/PresenceCommon.h |
Overridden from TOnlineComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RegisterCommands() |
IOnlineComponent. | Online/PresenceCommon.h |
Overridden from IOnlineComponent
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void UpdateConfig() |
Called whenever we need to reload data from config. | Online/PresenceCommon.h |