| bAlwaysFrameSelection |
bool |
True when the Scene Outliner updates when an actor is selected in the viewport |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|
| bHideActorComponents |
bool |
True when the Scene Outliner is not displaying Actor Components |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|
| bHideEmptyFolders |
bool |
True when the Scene Outliner is not displaying empty folders |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|
| bHideLevelInstanceHierarchy |
bool |
True when the Scene Outliner is not displaying LevelInstances |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|
| bHideTemporaryActors |
bool |
True when the Scene Outliner is hiding temporary/run-time Actors |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|
| bHideUnloadedActors |
bool |
True when the Scene Outliner is not displaying unloaded actors |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|
| bShowOnlyActorsInCurrentContentBundle |
bool |
True when the Scene Outliner is showing only Actors that exist in the current content bundle |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|
| bShowOnlyActorsInCurrentDataLayers |
bool |
True when the Scene Outliner is showing only Actors that exist in the current data layers |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|
| bShowOnlyActorsInCurrentLevel |
bool |
True when the Scene Outliner is showing only Actors that exist in the current level |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|
| bShowOnlySelectedActors |
bool |
True when the Scene Outliner is only displaying selected Actors |
Views/List/Modes/ObjectMixerOutlinerMode.h |
|