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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void NiagaraClearCounts::ClearCountsUInt
(
FRDGBuilder& GraphBuilder, |
NiagaraClearCounts.h | ||
void NiagaraClearCounts::ClearCountsUInt
(
FRHICommandList& RHICmdList, |
NiagaraClearCounts.h |
NiagaraClearCounts::ClearCountsUInt(FRDGBuilder &, FRDGBufferUAVRef, TConstArrayView< TPair< uint32, uint32 > >)
| Name | NiagaraClearCounts::ClearCountsUInt |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraClearCounts.h |
| Include Path | #include "NiagaraClearCounts.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraClearCounts.cpp |
namespace NiagaraClearCounts
{
void NiagaraClearCounts::ClearCountsUInt
(
FRDGBuilder & GraphBuilder,
FRDGBufferUAVRef UAV,
TConstArrayView< TPair< uint32, uint32 > > IndexAndValueArray
)
}
NiagaraClearCounts::ClearCountsUInt(FRHICommandList &, FRHIUnorderedAccessView *, TConstArrayView< TPair< uint32, uint32 > >)
| Name | NiagaraClearCounts::ClearCountsUInt |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraClearCounts.h |
| Include Path | #include "NiagaraClearCounts.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraClearCounts.cpp |
namespace NiagaraClearCounts
{
void NiagaraClearCounts::ClearCountsUInt
(
FRHICommandList & RHICmdList,
FRHIUnorderedAccessView * UAV,
TConstArrayView< TPair< uint32, uint32 > > IndexAndValueArray
)
}