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Compute shader used to generate particle sort keys.
| Name | FNiagaraRibbonSortPhase2CS |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraRibbonCompute.h |
| Include Path | #include "NiagaraRibbonCompute.h" |
Syntax
class FNiagaraRibbonSortPhase2CS : public FGlobalShader
Inheritance Hierarchy
- FShader → FGlobalShader → FNiagaraRibbonSortPhase2CS
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| NiagaraRibbonCompute.h | |||
FNiagaraRibbonSortPhase2CS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
NiagaraRibbonCompute.h |
Structs
| Name | Remarks |
|---|---|
| InternalLinkType |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| DerivedType | FNiagaraRibbonSortPhase2CS | NiagaraRibbonCompute.h | |
| FParameters | FRibbonOrderSortParameters | NiagaraRibbonCompute.h | |
| FPermutationDomain | TShaderPermutationDomain< FRibbonHasFullRibbonID, FRibbonHasRibbonID, FRibbonLinkIsFloat > | NiagaraRibbonCompute.h | |
| InternalBaseType | typename TGetBaseTypeHelper< FNiagaraRibbonSortPhase2CS >::Type | NiagaraRibbonCompute.h | |
| ShaderMapType | FGlobalShaderMap | NiagaraRibbonCompute.h | |
| ShaderMetaType | FGlobalShaderType | NiagaraRibbonCompute.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CounterBase | int | NiagaraRibbonCompute.h | |
| InterfaceType | ETypeLayoutInterface::Type | NiagaraRibbonCompute.h | |
| ShaderTypeRegistration | FShaderTypeRegistration | NiagaraRibbonCompute.h | |
| ThreadGroupSize | uint32 | NiagaraRibbonCompute.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
NIAGARASHADER_API const FTypeLayoutDesc & GetTypeLayout() |
NiagaraRibbonCompute.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FShader * ConstructCompiledInstance
(
const typename FShader::CompiledShaderInitializerType& Initializer |
NiagaraRibbonCompute.h | ||
static FShader * ConstructSerializedInstance() |
NiagaraRibbonCompute.h | ||
static void GetPermutationIdStringImpl
(
int32 PermutationId, |
NiagaraRibbonCompute.h | ||
static const FShaderParametersMetadata * GetRootParametersMetadata() |
NiagaraRibbonCompute.h | ||
static NIAGARASHADER_API ShaderMetaType & GetStaticType() |
NiagaraRibbonCompute.h | ||
static void InternalDestroy
(
void* Object, |
NiagaraRibbonCompute.h | ||
static void InternalInitializeBases
(
FTypeLayoutDesc& TypeDesc |
NiagaraRibbonCompute.h | ||
static void ModifyCompilationEnvironment
(
const FGlobalShaderPermutationParameters& Parameters, |
NiagaraRibbonCompute.h | ||
static void ModifyCompilationEnvironmentImpl
(
const FShaderPermutationParameters& Parameters, |
NiagaraRibbonCompute.h | ||
static bool ShouldCompilePermutationImpl
(
const FShaderPermutationParameters& Parameters |
NiagaraRibbonCompute.h | ||
static EShaderPermutationPrecacheRequest ShouldPrecachePermutationImpl
(
const FShaderPermutationParameters& Parameters |
NiagaraRibbonCompute.h | ||
static NIAGARASHADER_API FTypeLayoutDesc & StaticGetTypeLayout() |
NiagaraRibbonCompute.h |