Navigation
API > API/Plugins > API/Plugins/NiagaraEditor
This validation rule will check if a system has an effect type assigned. Useful for default validation set rules that are enforced globally.
| Name | UNiagaraValidationRule_HasEffectType |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraValidationRules.h |
| Include Path | #include "NiagaraValidationRules.h" |
Syntax
UCLASS (Category="Validation", DisplayName="Has Effect Type")
class UNiagaraValidationRule_HasEffectType : public UNiagaraValidationRule
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraValidationRule → UNiagaraValidationRule_HasEffectType
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Severity | ENiagaraValidationSeverity | NiagaraValidationRules.h |
|
Functions
Public
Overridden from UNiagaraValidationRule
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CheckValidity
(
const FNiagaraValidationContext& Context, |
NiagaraValidationRules.h |