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This is a wrapper class used for the details customization in the stack, since the event script properties were moved from the emitter object into the version data struct.
| Name | UNiagaraStackEventWrapper |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackEventScriptItemGroup.h |
| Include Path | #include "ViewModels/Stack/NiagaraStackEventScriptItemGroup.h" |
Syntax
UCLASS (MinimalAPI)
class UNiagaraStackEventWrapper : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraStackEventWrapper
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EmitterWeakPtr | FVersionedNiagaraEmitterWeakPtr | ViewModels/Stack/NiagaraStackEventScriptItemGroup.h | ||
| EventHandlerScriptProps | TArray< FNiagaraEventScriptProperties > | ViewModels/Stack/NiagaraStackEventScriptItemGroup.h |
|
Functions
Public
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
ViewModels/Stack/NiagaraStackEventScriptItemGroup.h |