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API > API/Plugins > API/Plugins/NiagaraEditor
| Name | UNiagaraScriptValidationCommandlet |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Commandlets/NiagaraScriptValidationCommandlet.h |
| Include Path | #include "Commandlets/NiagaraScriptValidationCommandlet.h" |
Syntax
UCLASS (Config=Editor)
class UNiagaraScriptValidationCommandlet : public UCommandlet
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UNiagaraScriptValidationCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraScriptValidationCommandlet
(
const FObjectInitializer& ObjectInitializer |
Commandlets/NiagaraScriptValidationCommandlet.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AuditOutputFolder | FString | The folder in which the commandlet's output files will be stored | Commandlets/NiagaraScriptValidationCommandlet.h | |
| FilterCollection | FString | Only assets in this collection will be considered. | Commandlets/NiagaraScriptValidationCommandlet.h | |
| PackagePaths | TArray< FName > | Package paths to include | Commandlets/NiagaraScriptValidationCommandlet.h |
Functions
Public
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/NiagaraScriptValidationCommandlet.h |