Navigation
API > API/Plugins > API/Plugins/NiagaraEditor > API/Plugins/NiagaraEditor/UNiagaraScriptFactoryNew
- UNiagaraScriptFactoryNew::GetAssetTypeActionName()
- UNiagaraModuleScriptFactory::GetAssetTypeActionName()
- UNiagaraFunctionScriptFactory::GetAssetTypeActionName()
- UNiagaraDynamicInputScriptFactory::GetAssetTypeActionName()
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptFactoryNew.h |
Include | #include "NiagaraScriptFactoryNew.h" |
virtual FName GetAssetTypeActionName&40;&41; const
Remarks
Give child factory classes the ability to define which asset action it represents.