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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > UNiagaraNodeFunctionCall
- UNiagaraNodeWithDynamicPins::AllowDynamicPins()
- UNiagaraNodeFunctionCall::AllowDynamicPins()
- UNiagaraNodeAssignment::AllowDynamicPins()
- UNiagaraNodeCustomHlsl::AllowDynamicPins()
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeFunctionCall.h |
Include | #include "NiagaraNodeFunctionCall.h" |
virtual bool AllowDynamicPins() const