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API > API/Plugins > API/Plugins/NiagaraEditor
| Name | UNiagaraNodeDataSetBase |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeDataSetBase.h |
| Include Path | #include "NiagaraNodeDataSetBase.h" |
Syntax
UCLASS (MinimalAPI)
class UNiagaraNodeDataSetBase : public UNiagaraNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UNiagaraNode → UNiagaraNodeDataSetBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraNodeDataSetBase
(
const FObjectInitializer& ObjectInitializer |
NiagaraNodeDataSetBase.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ConditionVarName | const FName | NiagaraNodeDataSetBase.h | |
| ParamMapInVarName | const FName | NiagaraNodeDataSetBase.h | |
| ParamMapOutVarName | const FName | NiagaraNodeDataSetBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DataSet | FNiagaraDataSetID | NiagaraNodeDataSetBase.h | ||
| ExternalStructAsset | TObjectPtr< const UStruct > | NiagaraNodeDataSetBase.h | ||
| VariableFriendlyNames | TArray< FString > | NiagaraNodeDataSetBase.h | ||
| Variables | TArray< FNiagaraVariable > | NiagaraNodeDataSetBase.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool InitializeFromStruct
(
const UStruct* ReferenceStruct |
NiagaraNodeDataSetBase.h |
Overridden from UNiagaraNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool RefreshFromExternalChanges () |
Refreshes the node due to external changes, e.g. the underlying function changed for a function call node. | NiagaraNodeDataSetBase.h |
Overridden from UEdGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FLinearColor GetNodeTitleColor() |
NiagaraNodeDataSetBase.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
NiagaraNodeDataSetBase.h | ||
virtual void PostLoad() |
NiagaraNodeDataSetBase.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddParameterMapPins() |
NiagaraNodeDataSetBase.h | ||
bool GetSupportedNiagaraTypeDef
(
const FProperty* Property, |
NiagaraNodeDataSetBase.h | ||
bool InitializeFromStructInternal
(
const UStruct* PayloadStruct |
NiagaraNodeDataSetBase.h | ||
bool IsSynchronizedWithStruct
(
bool bIgnoreConditionVar, |
NiagaraNodeDataSetBase.h | ||
virtual bool SynchronizeWithStruct() |
NiagaraNodeDataSetBase.h |