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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > UNiagaraNodeCustomHlsl
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeCustomHlsl.h |
Include | #include "NiagaraNodeCustomHlsl.h" |
Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeCustomHlsl.cpp |
virtual bool ReferencesVariable
(
const FNiagaraVariableBase & InVar
) const