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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > UNiagaraNodeCustomHlsl
- UNiagaraNodeWithDynamicPins::CanMovePin()
- UNiagaraNodeFunctionCall::CanMovePin()
- UNiagaraNodeCustomHlsl::CanMovePin()
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeCustomHlsl.h |
Include | #include "NiagaraNodeCustomHlsl.h" |
virtual bool CanMovePin
(
const UEdGraphPin * Pin,
int32 DirectionToMove
) const
Remarks
Called to determine if a pin can be moved by the user. Negative values for up, positive for down.