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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > UNiagaraClipboardFunction
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraClipboard.h |
Include | #include "NiagaraClipboard.h" |
Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraClipboard.cpp |
static UNiagaraClipboardFunction * CreateAssignmentFunction
(
UObject * InOuter,
FString InFunctionName,
const TArray < FNiagaraVariable > & InAssignmentTargets,
const TArray < FString > & InAssignmentDefaults,
TOptional < FNiagaraStackNoteData > InStackNoteData
)