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The source filter box will create a source filter checkbox per enum entry and can be used to filter for different sources of assets, actions etc.
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| Name |
SNiagaraSourceFilterBox |
| Type |
class |
| Header File |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Widgets/SNiagaraFilterBox.h |
| Include Path |
#include "Widgets/SNiagaraFilterBox.h" |
Syntax
class SNiagaraSourceFilterBox : public SCompoundWidget
Inheritance Hierarchy
Structs
Typedefs
| Name |
Type |
Remarks |
Include Path |
| FOnFiltersChanged |
TBaseDelegate_OneParam< void, const SourceMap & > |
|
Widgets/SNiagaraFilterBox.h |
| SourceMap |
TMap< EScriptSource, bool > |
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Widgets/SNiagaraFilterBox.h |
Constants
| Name |
Type |
Remarks |
Include Path |
| SourceState |
TMap< EScriptSource, bool > |
|
Widgets/SNiagaraFilterBox.h |
Variables
Protected
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Widgets/SNiagaraFilterBox.h |
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Widgets/SNiagaraFilterBox.h |
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