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| Name | FNiagaraValidationRule_RendererCountAndPlatformSet |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraValidationRules.h |
| Include Path | #include "NiagaraValidationRules.h" |
Syntax
USTRUCT ()
struct FNiagaraValidationRule_RendererCountAndPlatformSet
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Platforms | FNiagaraPlatformSet | NiagaraValidationRules.h |
|
|
| RendererCountLimit | int32 | NiagaraValidationRules.h |
|
|
| RuleName | FString | Name to display if we fail the limit check | NiagaraValidationRules.h |
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