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API > API/Plugins > API/Plugins/NiagaraEditor
| |
|
| Name |
FNiagaraValidationRule_RendererCountAndPlatformSet |
| Type |
struct |
| Header File |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraValidationRules.h |
| Include Path |
#include "NiagaraValidationRules.h" |
Syntax
USTRUCT ()
struct FNiagaraValidationRule_RendererCountAndPlatformSet
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Platforms |
FNiagaraPlatformSet |
|
NiagaraValidationRules.h |
- EditAnywhere
- Category=Validation
|
| RendererCountLimit |
int32 |
|
NiagaraValidationRules.h |
- EditAnywhere
- Category=Validation
|
| RuleName |
FString |
Name to display if we fail the limit check |
NiagaraValidationRules.h |
- EditAnywhere
- Category=Validation
|