Navigation
API > API/Plugins > API/Plugins/NiagaraEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FNiagaraStackGraphUtilities::AddNewVariableToParameterMapNode
(
UNiagaraNodeParameterMapBase* MapBaseNode, |
Helper to add a new pin to a ParameterMapBaseNode, and conditionally add a new parameter to the underlying UNiagaraGraph if it does not yet exist. | ViewModels/Stack/NiagaraStackGraphUtilities.h | |
void FNiagaraStackGraphUtilities::AddNewVariableToParameterMapNode
(
UNiagaraNodeParameterMapBase* MapBaseNode, |
ViewModels/Stack/NiagaraStackGraphUtilities.h |
FNiagaraStackGraphUtilities::AddNewVariableToParameterMapNode(UNiagaraNodeParameterMapBase *, bool, const FNiagaraVariable &)
Description
Helper to add a new pin to a ParameterMapBaseNode, and conditionally add a new parameter to the underlying UNiagaraGraph if it does not yet exist.
| Name | FNiagaraStackGraphUtilities::AddNewVariableToParameterMapNode |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackGraphUtilities.h |
| Include Path | #include "ViewModels/Stack/NiagaraStackGraphUtilities.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackGraphUtilities.cpp |
namespace FNiagaraStackGraphUtilities
{
void FNiagaraStackGraphUtilities::AddNewVariableToParameterMapNode
(
UNiagaraNodeParameterMapBase * MapBaseNode,
bool bCreateInputPin,
const FNiagaraVariable & NewVariable
)
}
FNiagaraStackGraphUtilities::AddNewVariableToParameterMapNode(UNiagaraNodeParameterMapBase , bool, const UNiagaraScriptVariable )
| Name | FNiagaraStackGraphUtilities::AddNewVariableToParameterMapNode |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackGraphUtilities.h |
| Include Path | #include "ViewModels/Stack/NiagaraStackGraphUtilities.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackGraphUtilities.cpp |
namespace FNiagaraStackGraphUtilities
{
void FNiagaraStackGraphUtilities::AddNewVariableToParameterMapNode
(
UNiagaraNodeParameterMapBase * MapBaseNode,
bool bCreateInputPin,
const UNiagaraScriptVariable * NewScriptVar
)
}