Navigation
API > API/Plugins > API/Plugins/NiagaraEditor
Users a condition string to bind to an input on a stack function and determines if the value of that input matches a specific value.
| Name | FNiagaraStackFunctionInputCondition |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCondition.h |
| Include Path | #include "ViewModels/Stack/NiagaraStackFunctionInputCondition.h" |
Syntax
class FNiagaraStackFunctionInputCondition
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConstantResolver | FCompileConstantResolver | ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
| DependentScripts | TArray< UNiagaraScript * > | ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
| FunctionCallNode | UNiagaraNodeFunctionCall * | ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
| InputBinder | FNiagaraStackFunctionInputBinder | ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
| OwningEmitterUniqueName | FString | ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
| Script | UNiagaraScript * | ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
| TargetValuesData | TArray< TArray< uint8 > > | ViewModels/Stack/NiagaraStackFunctionInputCondition.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanSetConditionIsEnabled() |
ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
TOptional< FNiagaraVariableMetaData > GetConditionInputMetaData() |
ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
FName GetConditionInputName() |
ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
FNiagaraTypeDefinition GetConditionInputType() |
ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
bool GetConditionIsEnabled() |
ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
void Initialize
(
UNiagaraScript* InScript, |
ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
bool IsValid() |
ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
void Refresh
(
const FNiagaraInputConditionMetadata& InputCondition, |
ViewModels/Stack/NiagaraStackFunctionInputCondition.h | ||
void SetConditionIsEnabled
(
bool bInIsEnabled |
ViewModels/Stack/NiagaraStackFunctionInputCondition.h |