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Unreal Engine C++ API Reference > Plugins > NiagaraEditor
Inheritance Hierarchy
- TNiagaraSelection
- FNiagaraObjectSelection
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraObjectSelection.h |
Include | #include "NiagaraObjectSelection.h" |
Syntax
class FNiagaraObjectSelection : public TNiagaraSelection< FWeakObjectPtr >
Functions
Type | Name | Description | |
---|---|---|---|
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UObject * | ||
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TSet< UObject * > | ||
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void | SetSelectedObject
(
UObject* SelectedObject |
Replaces the currently selected set of objects with the supplied object. |
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void | SetSelectedObject
(
UObject* SelectedObject, |
|
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void | SetSelectedObjects
(
const TSet< UObject* >& InSelectedObjects |
Replaces the currently selected set of objects with the supplied set. |
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void | SetSelectedObjects
(
const TArray< UObject* >& InSelectedObjects |
Replaces the currently selected set of objects with the supplied array. |