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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > FNiagaraMessageManager
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraMessageManager.h |
Include | #include "NiagaraMessageManager.h" |
Syntax
struct FAssetMessageInfo
Variables
Type | Name | Description | |
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bool | bDirty | |
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uint32 | DirtyTopicBitfield | |
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TArray< TSharedRef< const INiagaraMessage > > | Messages | |
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TMap< FGuid, TSharedPtr< INiagaraMessageRegistrationHandle > > | RegistrationKey_To_RegistrationHandleMap |
Constructors
Type | Name | Description | |
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