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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FNiagaraEditorUtilities::MarkDependentCompilableAssetsDirty
(
TArray< UObject* > InObjects |
NiagaraEditorUtilities.h | ||
void FNiagaraEditorUtilities::MarkDependentCompilableAssetsDirty
(
const TArray< FAssetData >& InAssets |
NiagaraEditorUtilities.h |
FNiagaraEditorUtilities::MarkDependentCompilableAssetsDirty(TArray< UObject * >)
| Name | FNiagaraEditorUtilities::MarkDependentCompilableAssetsDirty |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorUtilities.h |
| Include Path | #include "NiagaraEditorUtilities.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorUtilities.cpp |
namespace FNiagaraEditorUtilities
{
void FNiagaraEditorUtilities::MarkDependentCompilableAssetsDirty
(
TArray < UObject * > InObjects
)
}
FNiagaraEditorUtilities::MarkDependentCompilableAssetsDirty(const TArray< FAssetData > &)
| Name | FNiagaraEditorUtilities::MarkDependentCompilableAssetsDirty |
| Type | function |
| Header File | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorUtilities.h |
| Include Path | #include "NiagaraEditorUtilities.h" |
| Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorUtilities.cpp |
namespace FNiagaraEditorUtilities
{
void FNiagaraEditorUtilities::MarkDependentCompilableAssetsDirty
(
const TArray < FAssetData > & InAssets
)
}