Navigation
Unreal Engine C++ API Reference > Plugins > NiagaraEditor
Inheritance Hierarchy
- ISlateStyle
- FSlateStyleSet
- FNiagaraEditorStyle
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorStyle.h |
Include | #include "NiagaraEditorStyle.h" |
Syntax
class FNiagaraEditorStyle : public FSlateStyleSet
Remarks
Manages the style which provides resources for niagara editor widgets.
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
const FNiagaraEditorStyle & | Get () |
|
![]() ![]() |
void | Register () |
|
![]() ![]() |
void | ||
![]() ![]() |
void | Reloads textures used by slate renderer | |
![]() ![]() |
void | Shutdown () |
|
![]() ![]() |
void | Unregister () |
Constants
Name | Description |
---|---|
NiagaraEditorStyle |