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Unreal Engine C++ API Reference > Plugins > NiagaraEditor > FNiagaraEditorModule
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorModule.h |
Include | #include "NiagaraEditorModule.h" |
Source | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorModule.cpp |
void EnqueueObjectForDeferredDestructionInternal
&40;
FDeferredDestructionContainerBase &42; InObjectToDestruct
&41;