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Unreal Engine C++ API Reference > Plugins > NiagaraEditor
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h |
Include | #include "NiagaraActions.h" |
Syntax
USTRUCT ()
struct FNiagaraActionSourceData
Variables
Type | Name | Description | |
---|---|---|---|
bool | bDisplaySource | ||
EScriptSource | Source | ||
FText | SourceText |
Constructors
Type | Name | Description | |
---|---|---|---|
FNiagaraActionSourceData
(
const EScriptSource& InSource, |