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Unreal Engine C++ API Reference > Plugins > NiagaraEditor
References
Module | NiagaraEditor |
Header | /Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorUtilities.h |
Include | #include "NiagaraEditorUtilities.h" |
Syntax
struct FGetFilteredScriptAssetsOptions
Remarks
Options for the GetScriptsByFilter function. ScriptUsageToInclude Only return Scripts that have this usage (Optional) TargetUsageToMatch Only return Scripts that have this target usage (output node) bIncludeDeprecatedScripts Whether or not to return Scripts that are deprecated (defaults to false) bIncludeNonLibraryScripts Whether or not to return non-library scripts (defaults to false)
Variables
Type | Name | Description | |
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bool | bIncludeDeprecatedScripts | |
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bool | bIncludeNonLibraryScripts | |
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ENiagaraScriptUsage | ScriptUsageToInclude | |
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ESuggestedFiltering | SuggestedFiltering | |
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TOptional< ENiagaraScriptUsage > | TargetUsageToMatch |
Constructors
Type | Name | Description | |
---|---|---|---|
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Enums
Type | Name | Description | |
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ESuggestedFiltering |