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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraDataInterfaceGrid2DCollection
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Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceGrid2DCollection.h |
Include | #include "NiagaraDataInterfaceGrid2DCollection.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceGrid2DCollection.cpp |
UFUNCTION (BlueprintCallable, Category=Niagara,
Meta=(DeprecatedFunction, DeprecationMessage="This function has been replaced by object user variables on the emitter to specify render targets to fill with data."))
virtual bool FillRawTexture2D
(
const UNiagaraComponent * Component,
UTextureRenderTarget2D * Dest,
int & TilesX,
int & TilesY
)