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| Name | UNiagaraDataInterfaceCamera |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceCamera.h |
| Include Path | #include "NiagaraDataInterfaceCamera.h" |
Syntax
UCLASS (EditInlineNew, Category="Camera", CollapseCategories, Meta=(DisplayName="Camera Query"),
MinimalAPI)
class UNiagaraDataInterfaceCamera : public UNiagaraDataInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraNotifyOnChanged → UNiagaraDataInterfaceBase → UNiagaraDataInterface → UNiagaraDataInterfaceCamera
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNiagaraDataInterfaceCamera
(
const FObjectInitializer& ObjectInitializer |
NiagaraDataInterfaceCamera.h |
Classes
| Name | Remarks |
|---|---|
| FShaderParameters |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ApplyPreViewTranslationToPosition | const FName | NiagaraDataInterfaceCamera.h | |
| CalculateDistancesName | const FName | NiagaraDataInterfaceCamera.h | |
| GetCameraPropertiesName | const FName | NiagaraDataInterfaceCamera.h | |
| GetClipSpaceTransformsName | const FName | NiagaraDataInterfaceCamera.h | |
| GetFieldOfViewName | const FName | NiagaraDataInterfaceCamera.h | |
| GetSplitScreenName | const FName | NiagaraDataInterfaceCamera.h | |
| GetTAAJitterName | const FName | NiagaraDataInterfaceCamera.h | |
| GetViewPropertiesName | const FName | NiagaraDataInterfaceCamera.h | |
| GetViewSpaceTransformsName | const FName | NiagaraDataInterfaceCamera.h | |
| QueryClosestName | const FName | NiagaraDataInterfaceCamera.h | |
| RemovePreViewTranslationFromPosition | const FName | NiagaraDataInterfaceCamera.h | |
| TemplateShaderFilePath | const TCHAR * | NiagaraDataInterfaceCamera.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRequireCurrentFrameData | bool | When this option is disabled, we use the previous frame's data for the camera and issue the simulation early. | NiagaraDataInterfaceCamera.h |
|
| PlayerControllerIndex | int32 | This is used to determine which camera position to query for cpu emitters. | NiagaraDataInterfaceCamera.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CalculateParticleDistances
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceCamera.h | ||
void GetCameraFOV
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceCamera.h | ||
void GetCameraProperties
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceCamera.h | ||
void GetClosestParticles
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceCamera.h | ||
void GetGetSplitScreenInfo
(
FVectorVMExternalFunctionContext& Context |
NiagaraDataInterfaceCamera.h |
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool AppendCompileHash
(
FNiagaraCompileHashVisitor* InVisitor |
Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile. | NiagaraDataInterfaceCamera.h | |
virtual ETickingGroup CalculateTickGroup
(
const void* PerInstanceData |
NiagaraDataInterfaceCamera.h | ||
virtual bool CanExecuteOnTarget
(
ENiagaraSimTarget Target |
NiagaraDataInterfaceCamera.h | ||
virtual void DestroyPerInstanceData
(
void* PerInstanceData, |
Destroys the per instance data for this interface. | NiagaraDataInterfaceCamera.h | |
virtual bool Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. | NiagaraDataInterfaceCamera.h | |
virtual void GetFeedback
(
UNiagaraSystem* InAsset, |
Query the data interface to give feedback to the end user. | NiagaraDataInterfaceCamera.h | |
virtual bool GetFunctionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceCamera.h | ||
virtual void GetParameterDefinitionHLSL
(
const FNiagaraDataInterfaceGPUParamInfo& ParamInfo, |
NiagaraDataInterfaceCamera.h | ||
virtual void GetVMExternalFunction
(
const FVMExternalFunctionBindingInfo& BindingInfo, |
Returns the delegate for the passed function signature. | NiagaraDataInterfaceCamera.h | |
virtual bool HasPreSimulateTick() |
NiagaraDataInterfaceCamera.h | ||
virtual bool HasTickGroupPrereqs() |
NiagaraDataInterfaceCamera.h | ||
virtual bool InitPerInstanceData
(
void* PerInstanceData, |
Initializes the per instance data for this interface. | NiagaraDataInterfaceCamera.h | |
virtual int32 PerInstanceDataSize () |
Returns the size of the per instance data for this interface. | NiagaraDataInterfaceCamera.h | |
virtual bool PerInstanceTick
(
void* PerInstanceData, |
Ticks the per instance data for this interface, if it has any. | NiagaraDataInterfaceCamera.h | |
virtual void ProvidePerInstanceDataForRenderThread
(
void* DataForRenderThread, |
Subclasses that wish to work with GPU systems/emitters must implement this. | NiagaraDataInterfaceCamera.h | |
virtual bool RequiresEarlyViewData() |
NiagaraDataInterfaceCamera.h | ||
virtual void SetShaderParameters
(
const FNiagaraDataInterfaceSetShaderParametersContext& Context |
Set the shader parameters will only be called if the data interface provided shader parameters. | NiagaraDataInterfaceCamera.h | |
virtual bool UpgradeFunctionCall
(
FNiagaraFunctionSignature& FunctionSignature |
Allows data interfaces the opportunity to rename / change the function signature and perform an upgrade. | NiagaraDataInterfaceCamera.h |
Overridden from UNiagaraDataInterfaceBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BuildShaderParameters
(
FNiagaraShaderParametersBuilder& ShaderParametersBuilder |
NiagaraDataInterfaceCamera.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
NiagaraDataInterfaceCamera.h |
Protected
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CopyToInternal
(
UNiagaraDataInterface* Destination |
NiagaraDataInterfaceCamera.h | ||
virtual void GetFunctionsInternal
(
TArray< FNiagaraFunctionSignature >& OutFunctions |
NiagaraDataInterfaceCamera.h |