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| Name | UNiagaraDataInterfaceArrayQuat |
| Type | class |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceArrayFloat.h |
| Include Path | #include "NiagaraDataInterfaceArrayFloat.h" |
Syntax
UCLASS (EditInlineNew, Category="Array", CollapseCategories, Meta=(DisplayName="Quaternion Array"),
Blueprintable, BlueprintType, MinimalAPI)
class UNiagaraDataInterfaceArrayQuat : public UNiagaraDataInterfaceArray
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UNiagaraNotifyOnChanged → UNiagaraDataInterfaceBase → UNiagaraDataInterface → UNiagaraDataInterfaceRWBase → UNiagaraDataInterfaceArray → UNiagaraDataInterfaceArrayQuat
Implements Interfaces
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FProxyType | FNDIArrayProxyImpl< FQuat4f, UNiagaraDataInterfaceArrayQuat > | NiagaraDataInterfaceArrayFloat.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InternalQuatData | TArray< FQuat4f > | NiagaraDataInterfaceArrayFloat.h | ||
| QuatData | TArray< FQuat > | NiagaraDataInterfaceArrayFloat.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FQuat4f > & GetArrayReference () |
NiagaraDataInterfaceArrayFloat.h | ||
TArray< FQuat4f > & GetArrayReference () |
NiagaraDataInterfaceArrayFloat.h | ||
void SetVariantArrayData
(
TConstArrayView< TFromArrayType > InArrayData |
NiagaraDataInterfaceArrayFloat.h | ||
void SetVariantArrayValue
(
int Index, |
NiagaraDataInterfaceArrayFloat.h |
Overridden from UNiagaraDataInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CopyToInternal
(
UNiagaraDataInterface* Destination |
NiagaraDataInterfaceArrayFloat.h | ||
virtual bool Equals
(
const UNiagaraDataInterface* Other |
Determines if this DataInterface is the same as another. | NiagaraDataInterfaceArrayFloat.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
NiagaraDataInterfaceArrayFloat.h | ||
virtual void PostInitProperties() |
NiagaraDataInterfaceArrayFloat.h | ||
virtual void PostLoad() |
NiagaraDataInterfaceArrayFloat.h |