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Unreal Engine C++ API Reference > Plugins > Niagara > UNiagaraComponent
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
Include | #include "NiagaraComponent.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
UFUNCTION (BlueprintCallable, Category=Niagara,
Meta=(DisplayName="Set Niagara Variable (TextureRenderTarget)"))
void SetVariableTextureRenderTarget
(
FName InVariableName,
class UTextureRenderTarget * TextureRenderTarget
)