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External function binder choosing between template specializations based on skinning mode.
| Name | TSkinningModeBinder |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NDISkeletalMeshCommon.h |
| Include Path | #include "NDISkeletalMeshCommon.h" |
Syntax
template<typename NextBinder>
struct TSkinningModeBinder
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BindCheckCPUAccess
(
UNiagaraDataInterface* Interface, |
NDISkeletalMeshCommon.h | ||
static void BindIgnoreCPUAccess
(
UNiagaraDataInterface* Interface, |
NDISkeletalMeshCommon.h |