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API > API/Plugins > API/Plugins/Niagara
| Name | FNiagaraSystemSimulationTickContext |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSystemSimulation.h |
| Include Path | #include "NiagaraSystemSimulation.h" |
Syntax
struct FNiagaraSystemSimulationTickContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNiagaraSystemSimulationTickContext
(
FNiagaraSystemSimulation* InOwner, |
NiagaraSystemSimulation.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BeforeInstancesTickGraphEvents | FGraphEventArray | NiagaraSystemSimulation.h | ||
| bRunningAsync | bool | NiagaraSystemSimulation.h | ||
| CompletionEvents | FGraphEventArray * | NiagaraSystemSimulation.h | ||
| DataSet | FNiagaraDataSet & | NiagaraSystemSimulation.h | ||
| DeltaSeconds | float | NiagaraSystemSimulation.h | ||
| EffectsQuality | int | NiagaraSystemSimulation.h | ||
| Instances | TArray< FNiagaraSystemInstance * > & | NiagaraSystemSimulation.h | ||
| Owner | FNiagaraSystemSimulation * | NiagaraSystemSimulation.h | ||
| SpawnNum | int32 | NiagaraSystemSimulation.h | ||
| System | UNiagaraSystem * | NiagaraSystemSimulation.h | ||
| TickBatch | FNiagaraSystemTickBatch | NiagaraSystemSimulation.h | ||
| World | UWorld * | NiagaraSystemSimulation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsRunningAsync() |
NiagaraSystemSimulation.h |