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Unreal Engine C++ API Reference > Plugins > Niagara
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSimStageData.h |
Include | #include "NiagaraSimStageData.h" |
Syntax
struct FNiagaraSimStageDispatchArgs
Variables
Type | Name | Description | |
---|---|---|---|
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FIntVector3 | ElementCount | Dispatch Element Count and optional Gpu Element Count to clip OOB threads. |
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uint32 | GpuElementCountOffset | |
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FRDGBuffer * | IndirectBuffer | Indirect dispatch buffer and the byte offset into the buffer. |
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uint32 | IndirectOffset |