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Unreal Engine C++ API Reference > Plugins > Niagara > FNiagaraSceneProxy
- FPrimitiveSceneProxy::GetTypeHash()
- FNiagaraSceneProxy::GetTypeHash()
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSceneProxy.h |
Include | #include "NiagaraSceneProxy.h" |
Source | /Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraComponent.cpp |
virtual SIZE_T GetTypeHash&40;&41; const
Remarks
Return a type (or subtype) specific hash for sorting purposes