| Mesh |
TObjectPtr< UStaticMesh > |
The mesh to use when rendering this slot |
NiagaraMeshRendererMeshProperties.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Mesh"
|
| PivotOffset |
FVector |
Offset of the mesh pivot |
NiagaraMeshRendererMeshProperties.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Mesh"
|
| PivotOffsetSpace |
ENiagaraMeshPivotOffsetSpace |
What space is the pivot offset in? |
NiagaraMeshRendererMeshProperties.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Mesh"
|
| Rotation |
FRotator |
Rotation of the mesh |
NiagaraMeshRendererMeshProperties.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Mesh"
|
| Scale |
FVector |
Scale of the mesh |
NiagaraMeshRendererMeshProperties.h |
- BlueprintReadWrite
- EditAnywhere
- Category="Mesh"
|