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API > API/Plugins > API/Plugins/Niagara
| Name | FNiagaraMeshMaterialOverride |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraMeshRendererProperties.h |
| Include Path | #include "NiagaraMeshRendererProperties.h" |
Syntax
USTRUCT ()
struct FNiagaraMeshMaterialOverride
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNiagaraMeshMaterialOverride() |
NiagaraMeshRendererProperties.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExplicitMat | TObjectPtr< UMaterialInterface > | Use this UMaterialInterface if set to a valid value. | NiagaraMeshRendererProperties.h |
|
| UserParamBinding | FNiagaraUserParameterBinding | Use the UMaterialInterface bound to this user variable if it is set to a valid value. | NiagaraMeshRendererProperties.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SerializeFromMismatchedTag
(
const FPropertyTag& Tag, |
Used to upgrade a serialized FNiagaraParameterStore property to our own struct | NiagaraMeshRendererProperties.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FNiagaraMeshMaterialOverride& Other |
NiagaraMeshRendererProperties.h |