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API > API/Plugins > API/Plugins/Niagara
| Name | FNiagaraDistributionFloat |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/Stateless/NiagaraStatelessDistribution.h |
| Include Path | #include "Stateless/NiagaraStatelessDistribution.h" |
Syntax
USTRUCT ()
struct FNiagaraDistributionFloat : public FNiagaraDistributionBase
Inheritance Hierarchy
- FNiagaraDistributionBase → FNiagaraDistributionFloat
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Stateless/NiagaraStatelessDistribution.h | |||
FNiagaraDistributionFloat
(
float ConstantValue |
Stateless/NiagaraStatelessDistribution.h | ||
FNiagaraDistributionFloat
(
std::initializer_list< float > CurvePoints |
Stateless/NiagaraStatelessDistribution.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Values | TArray< float > | Stateless/NiagaraStatelessDistribution.h |
|
|
| ValuesTimeRange | FVector2f | Stateless/NiagaraStatelessDistribution.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNiagaraStatelessRangeFloat CalculateRange
(
const float Default |
Stateless/NiagaraStatelessDistribution.h | ||
void InitConstant
(
float Value |
Stateless/NiagaraStatelessDistribution.h | ||
void InitCurve
(
std::initializer_list< float > CurvePoints |
Stateless/NiagaraStatelessDistribution.h | ||
void InitCurve
(
const TArray< FRichCurveKey >& CurveKeys |
Stateless/NiagaraStatelessDistribution.h |
Overridden from FNiagaraDistributionBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetBaseNumberOfChannels() |
Stateless/NiagaraStatelessDistribution.h | ||
virtual FNiagaraTypeDefinition GetBindingTypeDef() |
Stateless/NiagaraStatelessDistribution.h | ||
virtual void UpdateTimeRangeFromDistribution
(
ENiagaraDistributionTimeRangeMode TimeRangeMode, |
Stateless/NiagaraStatelessDistribution.h | ||
virtual void UpdateValuesFromDistribution() |
Stateless/NiagaraStatelessDistribution.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static float GetDefaultValue() |
Stateless/NiagaraStatelessDistribution.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FNiagaraDistributionFloat& Other |
Stateless/NiagaraStatelessDistribution.h |