Navigation
Unreal Engine C++ API Reference > Plugins > Niagara
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSetAccessor.h |
Include | #include "NiagaraDataSetAccessor.h" |
Syntax
template<>
struct FNiagaraDataSetAccessorTypeInfo< FVector4f >
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
const FNiagaraTypeDefinition & | ||
![]() ![]() |
const FNiagaraTypeDefinition & | GetFloatType () |
|
![]() ![]() |
const FNiagaraTypeDefinition & | GetHalfType () |
Typedefs
Name | Description |
---|---|
TAccessorBaseClass |
Constants
Name | Description |
---|---|
bSupportsAlternateType | |
bSupportsHalf | |
NumElements |