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API > API/Plugins > API/Plugins/Niagara > API/Plugins/Niagara/FNiagaraDataSet
Syntax
TArray< FNiagaraDataBuffer &42;, TInlineAllocator< 2 > > Data
Remarks
Actual data storage. These are passed to and read directly by the RT. This is effectively a pool of buffers for this simulation. Typically this should only be two or three entries and we search for a free buffer to write into on BeginSimulate(); We keep track of the Current and Previous buffers which move with each simulate. Additional buffers may be in here if they are currently being used by the render thread.