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Unreal Engine C++ API Reference > Plugins > Niagara
References
Module | Niagara |
Header | /Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h |
Include | #include "NiagaraDataInterface.h" |
Syntax
template<typename T>
struct FNDIOutputParam
Remarks
Helper to deal with types with potentially several output registers.
Specializations
FNDIOutputParam< bool >
FNDIOutputParam< FLinearColor >
FNDIOutputParam< FMatrix44f >
FNDIOutputParam< FNiagaraBool >
FNDIOutputParam< FNiagaraID >
FNDIOutputParam< FNiagaraPosition >
FNDIOutputParam< FQuat4f >
FNDIOutputParam< FVector2f >
FNDIOutputParam< FVector3f >
FNDIOutputParam< FVector4f >
Variables
Type | Name | Description | |
---|---|---|---|
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VectorVM::FExternalFuncRegisterHandler< T > | Data |
Constructors
Type | Name | Description | |
---|---|---|---|
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FNDIOutputParam
(
FVectorVMExternalFunctionContext& Context |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | IsValid () |
|
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void | SetAndAdvance
(
T Val |