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| Name | FMeshUvMappingUsage |
| Type | struct |
| Header File | /Engine/Plugins/FX/Niagara/Source/Niagara/Public/Experimental/NiagaraMeshUvMappingHandle.h |
| Include Path | #include "Experimental/NiagaraMeshUvMappingHandle.h" |
Syntax
struct FMeshUvMappingUsage
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Experimental/NiagaraMeshUvMappingHandle.h | |||
FMeshUvMappingUsage
(
bool InRequiresCpuAccess, |
Experimental/NiagaraMeshUvMappingHandle.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RequiresCpuAccess | bool | Experimental/NiagaraMeshUvMappingHandle.h | ||
| RequiresGpuAccess | bool | Experimental/NiagaraMeshUvMappingHandle.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Experimental/NiagaraMeshUvMappingHandle.h |