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Unreal Engine C++ API Reference > Plugins > NetworkPredictionInsights > FSimulationData
References
Module | NetworkPredictionInsights |
Header | /Engine/Plugins/Runtime/NetworkPredictionInsights/Source/NetworkPredictionInsights/Public/INetworkPredictionProvider.h |
Include | #include "INetworkPredictionProvider.h" |
Syntax
struct FTick
Remarks
Data for a single simulation tick.
Variables
Type | Name | Description | |
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bool | bInputFault | |
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bool | bReconcileDueToOffsetChange | |
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bool | bRepredict | |
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uint64 | ConfirmedEngineFrame | |
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FSimTime | EndMS | |
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uint64 | EngineFrame | Traced Data: |
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int32 | LocalOffsetFrame | |
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int32 | NumBufferedInputCmds | |
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int32 | OutputFrame | |
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const TCHAR * | ReconcileStr | |
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FSimTime | StartMS | |
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const FNetSerializeRecv * | StartNetRecv | Net Recv that was processed prior to this tick. Will often be null. Used to ensure the ticks are drawn on the right sub track (Y) |
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uint64 | TrashedEngineFrame |