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Unreal Engine C++ API Reference > Plugins > NetworkPredictionInsights
References
Module | NetworkPredictionInsights |
Header | /Engine/Plugins/Runtime/NetworkPredictionInsights/Source/NetworkPredictionInsights/Public/INetworkPredictionProvider.h |
Include | #include "INetworkPredictionProvider.h" |
Syntax
struct FSimNetActorID
Remarks
How we identify actors across network connection and PIE sessions.
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | PIESession | |
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int32 | SimID |
Operators
Type | Name | Description | |
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bool | operator==
(
const FSimNetActorID& Other |